Fitting
EVE Online Ship Fitting Guide
Field Summary
A fit should answer one job clearly. A strong review starts with purpose, then checks whether every module supports that purpose under realistic pressure and budget limits.
Last reviewed2026-06-14Data classPublic / user-enteredPrivate scopesNoneGameplay actionAdvisory only
Open Fit LabChecklist
- Name the job first: tackle, damage, logistics, PvE, mining, hauling, scouting, or travel.
- Check tank type, resist holes, propulsion, capacitor pressure, range, and application.
- Compare hull cost to the activity risk and replacement plan.
- Keep a cheaper version when the pilot is still learning the role.
Warning Signals
- Mixed tank without a clear reason.
- Capacitor failure before the fight or site normally ends.
- No propulsion or range control for a PvP role.
- Expensive modules on a hull without scouting, SRP, or experience support.
Common Mistakes
- Buying a fit before checking what it is meant to fight or survive.
- Copying a doctrine fit without the required skills or fleet support.
- Chasing maximum damage while ignoring tackle and escape conditions.
- Upgrading cost before the pilot has practiced the basic role.
Next Actions
- Paste the fit into Fit Coach for purpose and risk notes.
- Save variants in Fit Lab and compare them before buying.
- Use the public skill planner to check manual readiness before private skills are connected.
Independence And Safety
WarpIntel is an independent third-party project. These guides are reviewed practical notes for public and user-entered information only. They do not automate EVE gameplay, control the EVE client, inspect packets, or move ISK, contracts, assets, or corporation resources.
All Guides