Fitting

EVE Online Ship Fitting Guide

Field Summary

A fit should answer one job clearly. A strong review starts with purpose, then checks whether every module supports that purpose under realistic pressure and budget limits.

Last reviewed2026-06-14Data classPublic / user-enteredPrivate scopesNoneGameplay actionAdvisory only
Open Fit Lab

Checklist

  • Name the job first: tackle, damage, logistics, PvE, mining, hauling, scouting, or travel.
  • Check tank type, resist holes, propulsion, capacitor pressure, range, and application.
  • Compare hull cost to the activity risk and replacement plan.
  • Keep a cheaper version when the pilot is still learning the role.

Warning Signals

  • Mixed tank without a clear reason.
  • Capacitor failure before the fight or site normally ends.
  • No propulsion or range control for a PvP role.
  • Expensive modules on a hull without scouting, SRP, or experience support.

Common Mistakes

  • Buying a fit before checking what it is meant to fight or survive.
  • Copying a doctrine fit without the required skills or fleet support.
  • Chasing maximum damage while ignoring tackle and escape conditions.
  • Upgrading cost before the pilot has practiced the basic role.

Next Actions

  • Paste the fit into Fit Coach for purpose and risk notes.
  • Save variants in Fit Lab and compare them before buying.
  • Use the public skill planner to check manual readiness before private skills are connected.

Independence And Safety

WarpIntel is an independent third-party project. These guides are reviewed practical notes for public and user-entered information only. They do not automate EVE gameplay, control the EVE client, inspect packets, or move ISK, contracts, assets, or corporation resources.

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